
- BGG rank
- BGG #8,797
- BGG rating
- 7.8
Antietam 1862
- 1–2 players
- 60–300 min
- Complexity 2.5/5
- 2019

2020
Rules assistance for Shiloh: April 6-7, 1862
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Shiloh: April 6-7, 1862 is a board game released in 2020 for 1–2 players, 90–180 minutes per game, and ages 14 and up. It was designed by Grant Wylie, Mike Wylie, and Mark Wylie and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
SHILOH 1862 is Volume II in the Civil War Brigade Battle Series from Worthington Publishing. The game is brigade level with 100 men per strength point. Hexes are 250yds from side to side. The game system uses command control for units within 4 hexes of their leader may move adjacent to enemy units. It is a ugo-igo system that follows a basic move-combat style system similar to the rules from Gettysburg High Tide of the Confederacy and Chickamauga River of Death by Phoenix Games. Victory is determined by terrain objectives and enemy casualties. Shiloh is playable by 1 to 2 players in 3 hours. 2 Scenarios (April 6, and April 7) plus the two day battle game. —description from the designer
Shiloh: April 6-7, 1862 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shiloh: April 6-7, 1862 is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shiloh: April 6-7, 1862 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shiloh: April 6-7, 1862 has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shiloh: April 6-7, 1862 belongs to these categories: Wargame, Civil War, and Post-Napoleonic. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shiloh: April 6-7, 1862 are: Grant Wylie, Mike Wylie, and Mark Wylie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shiloh: April 6-7, 1862 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.