
- BGG rank
- BGG #14,778
- BGG rating
- 7.1
Paul Koenig's The Bulge: 6th Panzer Army
- 2 players
- 120–180 min
- Complexity 2.5/5
- 2013

2010
Rules assistance for Shiloh: Bloody April, 1862
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Shiloh: Bloody April, 1862 is a board game released in 2010 for 1–2 players, 180 minutes per game, and ages 12 and up. It was designed by Paul Koenig and its main mechanics are Dice Rolling, Hexagon Grid, and Movement Points.
Shiloh: Bloody April, 1862 The design, by Paul Koenig, uses an evolution of the Intermediate Game from the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades. Rules cover: roads, surprise, fatigue, rout, organization, ranged fire, reinforcements, army organization, gunboats, night, and more. There are three scenarios: one for each day and a combined look at the entire two-day battle. Historical set-ups are provided for all scenarios. The short scenarios can be completed in about four hours. The game includes a 34x22 hex map and 176 large-sized NATO-style, back-printed units. Solitaire play is doable. The turn sequence is as follows. Confederate Disorganization Phase Confederate Movement Phase Confederate Combat Phase Confederate Reorganization Phase Union Disorganization Phase Union Movement Phase Union Combat Phase Union Reorganization Phase
Shiloh: Bloody April, 1862 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shiloh: Bloody April, 1862 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shiloh: Bloody April, 1862 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shiloh: Bloody April, 1862 has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shiloh: Bloody April, 1862 belongs to these categories: Wargame, Post-Napoleonic, and American Civil War. Its main mechanics are Dice Rolling, Hexagon Grid, and Movement Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shiloh: Bloody April, 1862 are: Paul Koenig. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shiloh: Bloody April, 1862 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.