Shooting Stars: A Tactical Game of Fighter Combat in Space
BGG rank
BGG #19,419
BGG rating
6.6

Shooting Stars: A Tactical Game of Fighter Combat in Space

1980

Rules assistance for Shooting Stars: A Tactical Game of Fighter Combat in Space

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120 min
  • 12+
  • Complexity 2.3/5

Rules assistant for Shooting Stars: A Tactical Game of Fighter Combat in Space

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Answers come from the official rulebook, with the page to check.

Shooting Stars: A Tactical Game of Fighter Combat in Space is a board game released in 1980 for 1–4 players, 120 minutes per game, and ages 12 and up. It was designed by Michael J. Matheny and J. Stephen Peek and its main mechanics are Simultaneous Action Selection, Hexagon Grid, and Action Points.

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About the game

"A tactical game of fighter combat in space" beginning in the "near future". Scenarios range from the first U.S.-Soviet Space War, to Asteroid Pirates (the title of a later Yaquinto game), to Alien Invaders. Inertial, vector-based movement provides some realism (there are even some three-dimensional optional rules). Detailed energy management between fifteen ship functions (including cloaks, shields, scanners and so on) and a myriad of weapons provide even more playing pleasure. Eight ship designs are included, with more easily designed. This is almost a miniatures game, as some weapons come with effect templates. Pieces are provided for larger ships, a space station and asteroids. Hidden movement is possible using the advanced optional rules. Turns are simultaneous, with the players using the familiar Yaquinto shields to adjust their ship displays hidden from view. (In this game's credits, we learn that Michael S. Matheny is Michael Scott Matheny) Asteroid Pirates: A Game of Ship to Ship Combat in the Asteroid Belts is a simplified version of this game.

Questions and answers

Shooting Stars: A Tactical Game of Fighter Combat in Space supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.