
- BGG rank
- BGG #19,297
- BGG rating
- 6.7
Tell Me More
- 3–8 players
- 10–15 min
- 2023

2026
Rules assistance for Shout the Clue
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Shout the Clue is a board game released in 2026 for 3–8 players, 15 minutes per game, and ages 8 and up. It was designed by Valéry Fourcade and its main mechanics are Cooperative Game and Real-Time.
Shout the Clue is a fast-paced cooperative party game about decoding words amid a chaotic flood of shouted hints. Each round, one player becomes the Decoder, trying to identify as many secret words as possible before time runs out. The twist is that the rest of the team acts as Informants, all shouting clues at the same time—each restricted by a specific constraint that shapes how they can communicate. Keeping calm and focused in the noise is just as important as clever wordplay. At the start of a round, the Decoder reveals a word card to the Informants without looking at it and flips the timer. Informants simultaneously call out clues that obey their individual constraints, while the Decoder makes unlimited guesses. When a word is guessed correctly, the next card is revealed immediately; difficult words can be passed and revisited if time allows. As soon as the timer runs out, any unguessed words cause the Fiasco token to move closer to disaster. After each round, roles rotate: a new Decoder takes over, and constraint tiles are passed so everyone faces different limitations over the course of the game. The team wins if every player has served as Decoder at least once without the Fiasco token reaching the bomb. If the token hits the bomb first, communication breaks down in spectacular fashion—and the team loses together. —description from the publisher
Shout the Clue supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Shout the Clue is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shout the Clue for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shout the Clue has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shout the Clue belongs to these categories: Party Game and Real-time. Its main mechanics are Cooperative Game and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shout the Clue are: Valéry Fourcade. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shout the Clue as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.