Skirmish Elite: Combat Jump – Sicily
BGG rating
8.0

Skirmish Elite: Combat Jump – Sicily

2009

Rules assistance for Skirmish Elite: Combat Jump – Sicily

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 12+

Rules assistant for Skirmish Elite: Combat Jump – Sicily

What would you like to know?

Answers come from the official rulebook, with the page to check.

Skirmish Elite: Combat Jump – Sicily is a board game expansion released in 2009 for 2–4 players and ages 12 and up. It was designed by C. B. Stevens and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

Skirmish Elite: Combat Jump - Sicily WW2: The 82nd Airborne vs the Herman Goring Division (8) scenarios and (2) campaigns. A complete book for recreating skirmish-level battles and campaigns centered on the 82nd Airborne Division’s capture of the strategic road junction “Objective Y” on the first day of the invasion of Sicily in 1943 —description from the publisher

Questions and answers

Skirmish Elite: Combat Jump – Sicily supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.