
- BGG rank
- BGG #13,262
- BGG rating
- 8.2
Death of an Army: Ypres 1914
- 2 players
- 240–600 min
- Complexity 2.9/5
- 2022

1996
Rules assistance for Smokejumpers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
What would you like to know?
Answers come from the official rulebook, with the page to check.
Smokejumpers is a board game released in 1996 for 1 player, 90 minutes per game, and ages 12 and up. It was designed by Kerry Anderson and its main mechanics are Hexagon Grid, Enclosure, and Simulation.
(From the Introduction) Smokejumpers is a solitaire game simulating fire fighting efforts. The player assumes the role of a fire boss and must decide the most effective way of fighting a forest fire - both in terms of tactics used and value lost. Fire growth is governed by the game system with wind and fuel moisture content as the driving forces. The goal of the player is to contain the fire while keeping costs low and still be able to get home in time for supper.
Smokejumpers supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Smokejumpers is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Smokejumpers for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Smokejumpers has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Smokejumpers are Hexagon Grid, Enclosure, and Simulation. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Smokejumpers and want something comparable.
The credited designers of Smokejumpers are: Kerry Anderson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Smokejumpers as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.