Star Wars PocketModel TCG
BGG rank
BGG #18,046
BGG rating
5.8

Star Wars PocketModel TCG

2007

Rules assistance for Star Wars PocketModel TCG

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 20 min
  • 8+
  • Complexity 1.6/5

Rules assistant for Star Wars PocketModel TCG

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Answers come from the official rulebook, with the page to check.

Star Wars PocketModel TCG is a board game released in 2007 for 2–8 players, 20 minutes per game, and ages 8 and up. It was designed by Mike Elliott and Ethan Pasternack and its main mechanics are Hand Management, Dice Rolling, and Action Points.

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About the game

From the press release: "The Star Wars PocketModel TCG combines the best features of classic TCGs with those of "constructible strategy games" (CSGs), a category that WizKids pioneered. This TCG innovation allows players to use characters and action scenes from the movies on their cards to help control their fleets of PocketModel ships as they attempt to destroy each other’s objectives. This exciting, easy-to-learn game derives its content from all six Star Wars movies, making it possible for fans of all generations to enjoy battling for control of the galaxy!" The pieces of the model are punched out from pre-painted plastic cards, and snapped together with interlocking tabs. Stats for each model are summarized on the base. Each pack came with a set of cards that were used to enhance the models. Each pack also came with a play mat that summarized the rules and provided the play area. To play the full game, each player needed a thirty card deck, and thirty build stars worth of models. Each model has one, two or three (or more) small stars on the rear of the base. This is the cost of the model. The more rare the model, or how large it is, the more build stars it costs. Related to: Pirates of the Caribbean PocketModel Game

Questions and answers

Star Wars PocketModel TCG supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.