Tanks: Sherman V and Firefly Tank Expansion
BGG rating
7.5

Expansion for Tanks: Panther vs Sherman Starter Set

Tanks: Sherman V and Firefly Tank Expansion

2016

Rules assistance for Tanks: Sherman V and Firefly Tank Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–60 min
  • 12+

Rules assistant for Tanks: Sherman V and Firefly Tank Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tanks: Sherman V and Firefly Tank Expansion is an expansion for Tanks: Panther vs Sherman Starter Set released in 2016 30–60 minutes per game and ages 12 and up. It was designed by Andrew Haught and Chris Townley and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

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About the game

The Sherman V and Firefly: At the core of your Armoured Squadron are the sturdy American Sherman tanks. The versatile 75mm-armed model is supplemented by the Firefly, a British-modified Sherman armed with the powerful 17 pdr gun to counter the Germans’ new heavy Tiger and the Panther tanks. The Sherman Firefly tanks have excellent anti-tank performance with 17 pdr rounds, which slice through Panthers with ease. This combination of firepower and reliability is more than enough to deal with anything the enemy have.

Publishers

  • Gale Force Nine, LLC
  • Battlefront Miniatures Ltd

Questions and answers

The listed playing time for Tanks: Sherman V and Firefly Tank Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.