
- BGG rank
- BGG #4,037
- BGG rating
- 8.1
Warhammer 40,000: Kill Team – Octarius
- 2–4 players
- 60–120 min
- Complexity 3.5/5
- 2021

Rules assistance for Team Yankee: NATO's First Line – NATO Tank Company
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Team Yankee: NATO's First Line – NATO Tank Company is an expansion for Team Yankee released in 2018 for 2 players, 120 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Simulation.
NATO's troops stand ready on the border awaiting the Soviet onslaught, confident in their abilities and equipment they have been given. —description from the publisher's website
Team Yankee: NATO's First Line – NATO Tank Company supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Team Yankee: NATO's First Line – NATO Tank Company is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Team Yankee: NATO's First Line – NATO Tank Company for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Team Yankee: NATO's First Line – NATO Tank Company belongs to these categories: Wargame, Miniatures, and Modern Warfare. Its main mechanics are Variable Player Powers, Dice Rolling, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Team Yankee: NATO's First Line – NATO Tank Company as an expansion for Team Yankee. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Team Yankee to use it. Check that your edition of Team Yankee is compatible, as some expansions were revised between editions.