
- BGG rank
- BGG #9,394
- BGG rating
- 6.9
Texas Glory
- 2 players
- 120 min
- Complexity 2.5/5
- 2008

1981
Rules assistance for Texas Revolution
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Texas Revolution is a board game released in 1981 for 2 players and 90 minutes per game. It was designed by Dan Mings and its main mechanics are Dice Rolling and Hexagon Grid.
Board-wargame covering the Texas Revolution (the war of independence from Mexico) of 1835-6. The game is relatively straightforward, with a single 22x34" map and one sheet of counters. Despite its rough appearance (the game was put out on a shoestring in the early eighties), this is a polished system and a quite playable game.
Texas Revolution supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Texas Revolution is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Texas Revolution has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Texas Revolution belongs to these categories: Wargame and Post-Napoleonic. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Texas Revolution are: Dan Mings. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Texas Revolution as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.