
- BGG rank
- BGG #13,118
- BGG rating
- 7.8
Dux Bellorum: Arthurian Wargaming Rules AD367-793
- 2–4 players
- 60 min
- Complexity 2.1/5
- 2012

Expansion for The Men Who Would Be Kings: Colonial Wargaming Rules
2022
Rules assistance for The Men Who Would Be Kings: The Last Samurai Rebellion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Men Who Would Be Kings: The Last Samurai Rebellion is an expansion for The Men Who Would Be Kings: Colonial Wargaming Rules released in 2022. It was designed by Daniel Mersey and Eric Wood and its main mechanics are Dice Rolling, Simulation, and Line of Sight.
It is an expansion for The Men Who Would Be Kings that explores the upheavals of late-19th century Japan, with its unique mixture of Western European influences and strong local military traditions. Inside you will find: Detailed historical context in the tradition of the H&GL New Upgrades New Unit Types A series of Unique Military Commanders Six New Scenarios New Leadership Traits Table —description from the publisher
The Men Who Would Be Kings: The Last Samurai Rebellion belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling, Simulation, and Line of Sight. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Men Who Would Be Kings: The Last Samurai Rebellion are: Daniel Mersey and Eric Wood. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Men Who Would Be Kings: The Last Samurai Rebellion as an expansion for The Men Who Would Be Kings: Colonial Wargaming Rules. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Men Who Would Be Kings: Colonial Wargaming Rules to use it. Check that your edition of The Men Who Would Be Kings: Colonial Wargaming Rules is compatible, as some expansions were revised between editions.