The Men Who Would Be Kings: The Last Samurai Rebellion
BGG rating
6.7

Expansion for The Men Who Would Be Kings: Colonial Wargaming Rules

The Men Who Would Be Kings: The Last Samurai Rebellion

2022

Rules assistance for The Men Who Would Be Kings: The Last Samurai Rebellion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

    Rules assistant for The Men Who Would Be Kings: The Last Samurai Rebellion

    What would you like to know?

    Answers come from the official rulebook, with the page to check.

    The Men Who Would Be Kings: The Last Samurai Rebellion is an expansion for The Men Who Would Be Kings: Colonial Wargaming Rules released in 2022. It was designed by Daniel Mersey and Eric Wood and its main mechanics are Dice Rolling, Simulation, and Line of Sight.

    Similar games

    About the game

    It is an expansion for The Men Who Would Be Kings that explores the upheavals of late-19th century Japan, with its unique mixture of Western European influences and strong local military traditions. Inside you will find: Detailed historical context in the tradition of the H&GL New Upgrades New Unit Types A series of Unique Military Commanders Six New Scenarios New Leadership Traits Table —description from the publisher

    Questions and answers

    The Men Who Would Be Kings: The Last Samurai Rebellion belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling, Simulation, and Line of Sight. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.