
- BGG rank
- BGG #8,797
- BGG rating
- 7.8
Antietam 1862
- 1–2 players
- 60–300 min
- Complexity 2.5/5
- 2019

2023
Rules assistance for The Seven Days Battles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The Seven Days Battles is a board game released in 2023 for 1–2 players, 120–360 minutes per game, and ages 14 and up. It was designed by Grant Wylie and Mark Wylie and its main mechanics are Grid Movement, Hexagon Grid, and Movement Points.
Seven Days Battles 1862 is Volume III in the Civil War Brigade Battle Series. It is an old school style hex and counter wargame that allows gamers to refight battles from the 1862 Seven Days Battles that occurred outside of Richmond, VA. One player will play the Confederate side, and one player will play the Union side. The victory conditions are the destruction of the enemy army and capturing key terrain objectives. The game includes 8 scenarios over 4 separate battles. 2 of the scenarios allow the linking of 2 of the battles. The battles included are Beaver Dam Creek, Gaine's Mill, Glendale, and Malvern Hill. Beaver Dam Creek and Gaine's Mill may be joined in one of the scenarios to cover two days of the batttles, while Glendale and Malvern Hill may be joined in another scenario to cover two other days of the battle. The 6 single day scenarios can be played in 2 to 4 hours, while the 2 two day scenarios can be player in 6 - 8 hours. The scenarios included are as follows: Scenario 1: HISTORICAL BATTLE OF BEAVER DAM CREEK (one map) Scenario 2: HERE COMES JACKSON (This scenario assumes Jackson is behind schedule but rouses himself to attack). (one map) Scenario 3: JACKSON ARRIVES ON TIME (This scenario assumes Jackson arrives on time and is ready to fight). (one map) Scenario 4: HISTORICAL BATTLE OF GAINES MILL (one map) Scenario 5: BEAVER DAM CREEK TO GAINES MILL (two map) Scenario 6: HISTORICAL BATTLE OF GLENDALE. (two map) Scenario 7: HISTORICAL BATTLE OF MALVERN HILL. (one map) Scenario 8: GLENDALE TO MALVERN HILL (two map) There are special rules to portray Stonewall Jackson's lethargy during this campaign. —description from the publisher
The Seven Days Battles supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Seven Days Battles is 120–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Seven Days Battles for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Seven Days Battles has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Seven Days Battles belongs to these categories: Wargame and Civil War. Its main mechanics are Grid Movement, Hexagon Grid, and Movement Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Seven Days Battles are: Grant Wylie and Mark Wylie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Seven Days Battles as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.