
- BGG rank
- BGG #11,745
- BGG rating
- 7.3
Combat Infantry: WestFront 1944-45
- 2 players
- 60–240 min
- Complexity 2.7/5
- 2017

Rules assistance for Victory: The Blocks of War – Extra Maps
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Victory: The Blocks of War – Extra Maps is an expansion for Victory: World War II released in 1998 for 2–6 players, 180 minutes per game, and ages 12 and up. It was designed by Tom Dalgliesh and Grant Dalgliesh and its main mechanics are Secret Unit Deployment.
New maps for Victory: World War II which contains maps 1-4 and Victory: World War II – Second Edition which contains maps 1, 2, 6 and 7. Originally available in six mapsets each containing a pair of maps not included in Victory: World War II plus a blank mapset. With the advent of Victory: World War II – Second Edition, the maps not included in the 2nd edition base game are available in a single pack Victory Dirty Dozen 12 Map Bundle (3-4, 7-16) and as individual high resolution PDFs. Map 1 (French) Map 2 (English) Map 3 (German) Map 4 (Greek) Map 5 (Canal) (Desert mapset) Map 6 (Desert) (Desert mapset) Map 7 (Peninsulas Mountains) (Peninsula mapset??) Map 8 (Peninsulas Islands) (Peninsula mapset??) Map 9 (Island) (Ocean mapset) Map 10 (Land & Sea) (Ocean mapset) Map 11 (Long Coast W-E) (Steppe mapset) Map 12 (Long coast N-S) (Steppe mapset) Map 13 (Japan) (Alpine mapset) Map 14 (Norwegian) (Alpine mapset) Map 15 (Central Italy) (Forest mapset) Map 16 (4 Point Production City) (Forest mapset) Map 17 (Blank Ocean) (PDF only) Map 18 (Blank Hex Map) (Blank mapset) Expands: Victory: World War II Victory: World War II – Second Edition
Victory: The Blocks of War – Extra Maps supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Victory: The Blocks of War – Extra Maps is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Victory: The Blocks of War – Extra Maps for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Victory: The Blocks of War – Extra Maps has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Victory: The Blocks of War – Extra Maps belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Victory: The Blocks of War – Extra Maps are: Tom Dalgliesh and Grant Dalgliesh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Victory: The Blocks of War – Extra Maps as an expansion for Victory: World War II. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Victory: World War II to use it. Check that your edition of Victory: World War II is compatible, as some expansions were revised between editions.