Vikings Gone Wild: 5th Viking
BGG rating
7.2

Expansion for Vikings Gone Wild

Vikings Gone Wild: 5th Viking

2017

Rules assistance for Vikings Gone Wild: 5th Viking

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 40–90 min
  • 10+
  • Complexity 1.5/5

Rules assistant for Vikings Gone Wild: 5th Viking

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Answers come from the official rulebook, with the page to check.

Vikings Gone Wild: 5th Viking is an expansion for Vikings Gone Wild released in 2017 for 2–5 players, 40–90 minutes per game, and ages 10 and up. It was designed by Julien Vergonjeanne and its main mechanics are Hand Management and Deck, Bag, and Pool Building.

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About the game

5th Viking contains the 55 cards needed to add a fifth player to Vikings Gone Wild. 10 extra starting cards (6 Beers, 2 Golds, and 2 Warriors) 14 extra Buildings (Gold Factory, Brewery, Gold Container, Beer Container, Drakkar, and Tavern) 7 extra Units (Elf Archers, Bone Crusher, and Pigator) 6 extra Defenses (Cannon, Chicken Tower, and Sheep Cannon) 3 extra Town Hall levels 10 extra Odin's Path cards 5 extra Missions 1 extra Player Board

Questions and answers

Vikings Gone Wild: 5th Viking supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.