War in the East: The Russo-German Conflict, 1941-45
BGG rank
BGG #13,229
BGG rating
7.1

War in the East: The Russo-German Conflict, 1941-45

1974

Rules assistance for War in the East: The Russo-German Conflict, 1941-45

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 480 min
  • 12+
  • Complexity 3.3/5

For 2 players

Rules assistant for War in the East: The Russo-German Conflict, 1941-45

What would you like to know?

Answers come from the official rulebook, with the page to check.

War in the East: The Russo-German Conflict, 1941-45 is a board game released in 1974 for 2–6 players, 480 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and Redmond Aksel Simonsen and its main mechanics are Hexagon Grid and Simulation.

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About the game

War in the East is a simulation on a Corps/Division level of the Russo-German war of 1941-1945. The game covers the entire war from the Axis invasion of Russia to the final destruction of the Axis armies four years later. The Axis player has a fixed reinforcement rate, but the Russian player must decide what type of units he wants to produce by allocating his available resources. These decisions are critical to the game as they were in the war. There are also rules for supply, weather, air power and Axis Minor allies as well as variant campaign game rules. In addition to the campaign game, there are four yearly scenarios, one for each year 1941-1944, which simulate the situation at key times during the campaign. Those scenarios cover the Barbarossa Campaign, the Stalingrad Campaign, Kursk and the Destruction of Army Group Center. Reissued as War in the East: The Russo-German Conflict, 1941-45 (Second Edition) to form part of War in Europe.

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

War in the East: The Russo-German Conflict, 1941-45 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.