
- BGG rank
- BGG #2,238
- BGG rating
- 8.2
Gaslands: Refuelled
- 2–8 players
- 45–90 min
- Complexity 2.7/5
- 2019

Rules assistance for Warhammer 40,000: Imperial Armour – Apocalypse
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Imperial Armour – Apocalypse is an expansion for Warhammer 40,000 (Fourth Edition) released in 2007 for 2 players. It was designed by Warwick Kinrade.
Imperial Armour Apocalypse is a book produced by Forge World related to Warhammer 40,000 Apocalypse. Within it are rules for the use of many of the models produced by forgeworld in Apocalypse games. The book has 112 pages and the cover and contents are printed in colour. This book serves three purposes. First, it provides rules for Imperial Armour models. The arrival of Apocalypse has made it necessary to update the rules for some of our models, which were previously published in our large Imperial Armour volumes and Update books. In fact this book now replaces the Imperial Armour Update 2006. Rules changes are especially important for super-heavy vehicles, aircraft and gargantuan creatures. All of these troop types have new rules in Apocalypse rulebook and obviously our rules needed to fit with these. Secondly, Apocalypse has introduced several new blast marker templates, which did not exist when our original rules were published. Where appropriate we have used these new templates for our models (for example, the Manticore). Thirdly, we have incorporate many Imperial Amour models into new battle formations. All straight forward enough... or is it? The arrival of Apocalypse provides players with a perfect arena in which to use their Imperial Armour models, and as such serves as an examples of how these models can be used in different styles of Warhammer 40,000 games.
Warhammer 40,000: Imperial Armour – Apocalypse supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Warhammer 40,000: Imperial Armour – Apocalypse belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Warhammer 40,000: Imperial Armour – Apocalypse and want something comparable for your next game night.
The credited designers of Warhammer 40,000: Imperial Armour – Apocalypse are: Warwick Kinrade. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000: Imperial Armour – Apocalypse as an expansion for Warhammer 40,000 (Fourth Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000 (Fourth Edition) to use it. Check that your edition of Warhammer 40,000 (Fourth Edition) is compatible, as some expansions were revised between editions.