Warhammer Underworlds: Shadespire – Ironskull's Boyz
BGG rating
7.7

Expansion for Warhammer Underworlds: Shadespire

Warhammer Underworlds: Shadespire – Ironskull's Boyz

2017

Rules assistance for Warhammer Underworlds: Shadespire – Ironskull's Boyz

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Warhammer Underworlds: Shadespire – Ironskull's Boyz

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer Underworlds: Shadespire – Ironskull's Boyz is an expansion for Warhammer Underworlds: Shadespire released in 2017 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by David Sanders and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

Introduce a new and unique warband to your games of Warhammer Underworlds: Shadespire and take advantage of new and different ways to play – whatever warband you use – with this set of miniatures and cards. It includes 4 Orruk miniatures and a deck of 60 cards, 30 of which are universal, to be used by any and every warband – add these cards to your arsenal and build your perfect deck. —description from the publisher

Designers

Publishers

  • Games Workshop Ltd.

Questions and answers

Warhammer Underworlds: Shadespire – Ironskull's Boyz supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.