Wilson's Creek: The West's First Fight, August 10, 1861
BGG rank
BGG #10,571
BGG rating
6.6

Wilson's Creek: The West's First Fight, August 10, 1861

1980

Rules assistance for Wilson's Creek: The West's First Fight, August 10, 1861

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 300 min
  • 12+
  • Complexity 3.3/5

For 2 players

Rules assistant for Wilson's Creek: The West's First Fight, August 10, 1861

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wilson's Creek: The West's First Fight, August 10, 1861 is a board game released in 1980 for 2 players, 300 minutes per game, and ages 12 and up. It was designed by Richard Wright and its main mechanics are Dice Rolling, Hexagon Grid, and Ratio / Combat Results Table.

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About the game

Wilson's Creek is a grand tactical, regimental level simulation of the Civil War battle fought on 10 August 1861, five miles southwest of Springfield, Missouri. The game simulates the surprise Union attack (led by Brigadier General Nathaniel Lyon) upon an allied force of Confederate regulars led by Brigadier General Benjamin McCulloch, and Missouri State Guards led by Major General Sterling Price. The Battle of Wilson's Creek was one of the pivotal factors that kept Missouri in the Union. The game consists of a 22"x34" map, 200 counters representing military units, leaders, and informational markers, rules booklets, dice, and (except for subscription editions) a box. Each Game-Turn represents 20 minutes of real time, and each hex covers about 125 yards from hexside to hexside. Each Strength Point is the equivalent of 100 men or 1 gun. This is Volume 3 of the original SPI / TSR Great Battles of the American Civil War series. (from the game's introduction and user's description)

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

Wilson's Creek: The West's First Fight, August 10, 1861 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.