
- BGG rank
- BGG #13,544
- BGG rating
- 6.7
Age of Inventors
- 1–4 players
- 40–80 min
- Complexity 2.9/5
- 2024

2025
Rules assistance for Wish
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Wish is a board game released in 2025 for 1–4 players, 40–80 minutes per game, and ages 14 and up. It was designed by VantoN and its main mechanics are Variable Player Powers, Take That, and Ownership.
In a land far, far away, where magic mystery lay, There lived a djinn of great might, Who granted wishes day & night. With a flick of his wrist, He would fulfill any wish, and bring to life the heart's desire, Setting your heart on fire! Welcome to the magical realm of Wish! In this captivating board game, you and your fellow players embody powerful Djinns, beings of ancient mystical energy, each with a unique purpose and destiny. Your task is to traverse the enchanting land, fulfilling wishes that span the spectrum of human desires—from love to revenge, and from joyous cheer to boundless wealth. As you journey through this mesmerizing world, gathering mystical crystals, forging bonds with mortal beings, and honing your special abilities, you'll unlock hidden powers that lie dormant within you. But that's not all—your path to greatness involves erecting awe-inspiring monuments that showcase your immense power and might. Will you rise to fulfill your grandest desires, prove your prowess, and unveil your true destiny? Embark on this extraordinary quest of magic and wonder, and let the adventure of "Wish!" unveil the secrets that lie within you. May the journey be as enchanting as the dreams you make come true. Goal of the game In Wish, you aim to gather the most Victory Points. Accomplish this by fulfilling Wish cards using amassed Crystals, matching them with Wishing Person meeples of corresponding colors. Construct Monuments with the meeples you collected and fulfill your Destiny card. Navigate this enchanting world with precision, leveraging your mastery of Wish cards, Monuments, and Destiny objectives to claim victory as the most accomplished Djinn. —description from the publisher
Wish supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wish is 40–80 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wish for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wish has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wish belongs to these categories: Fantasy and Arabian. Its main mechanics are Variable Player Powers, Take That, and Ownership. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wish are: VantoN. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wish as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.