
- BGG rank
- BGG #3,968
- BGG rating
- 7.3
De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles
- 2–6 players
- 60–300 min
- Complexity 2.8/5
- 1990

Expansion for Field of Glory: Ancient and Medieval Wargaming Rules
2009
Rules assistance for Wolves From the Sea: The Dark Ages – Field of Glory Gaming Companion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wolves From the Sea: The Dark Ages – Field of Glory Gaming Companion is an expansion for Field of Glory: Ancient and Medieval Wargaming Rules released in 2009 for 2–4 players and 180 minutes per game. It was designed by Richard Bodley Scott and its main mechanics are Dice Rolling.
Attack from out of the sea mist to bring fire and sword to the peoples of Europe as a Viking Jarl, or stand in the Saxon shieldwall in defence of your homes with Wolves From the Sea, the new Field of Glory gaming companion. With the decline of Rome, the Empire fell prey to barbarian hordes – the dark ages had come. With hundreds of new troop types, detailed historical overviews of each army and supporting maps and artwork, this companion volume allows gamers to recreate and rewrite the entire history of this savage period, from King Arthur to Alfred the Great. Wolves From the Sea: The Dark Ages Army Lists -Post-Roman British -Early Welsh -Later Scots-Irish -Merovingian Frankish -Breton allies -Later Pictish -Early Slavic -Middle Anglo-Saxon -Astur-Leonse -Andalusian -Early Navarrese -Carolingian Frankish -Lombard allies -Viking -Magyar -Great Moravian -Early Scots -Galwegian allies -Rus -Norse-Irish -Early Medieval French -Early Medieval German -Norman -Early Polish -Anglo-Danish
Wolves From the Sea: The Dark Ages – Field of Glory Gaming Companion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wolves From the Sea: The Dark Ages – Field of Glory Gaming Companion is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Wolves From the Sea: The Dark Ages – Field of Glory Gaming Companion belongs to these categories: Wargame, Miniatures, and Medieval. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wolves From the Sea: The Dark Ages – Field of Glory Gaming Companion are: Richard Bodley Scott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wolves From the Sea: The Dark Ages – Field of Glory Gaming Companion as an expansion for Field of Glory: Ancient and Medieval Wargaming Rules. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Field of Glory: Ancient and Medieval Wargaming Rules to use it. Check that your edition of Field of Glory: Ancient and Medieval Wargaming Rules is compatible, as some expansions were revised between editions.