Great War at Sea: Zeppelins
Puntuación BGG
6,7

Expansión de Great War at Sea: Jutland

Great War at Sea: Zeppelins

2007

Ayuda con las reglas de Great War at Sea: Zeppelins

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 90 min
  • 12+
  • Complejidad 2,6/5

Asistente de reglas de Great War at Sea: Zeppelins

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Great War at Sea: Zeppelins es una expansión de Great War at Sea: Jutland publicada en 2007 para 2 jugadores, con partidas de 90 minutos y a partir de 12 años. Fue diseñado por Michael Bennighof, Doug McNair y John R. Phythyon, Jr. y sus mecánicas principales son Dice Rolling y Hexagon Grid.

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Sobre el juego

En inglés

For a brief period, Ferdinand Graf Zeppelin's giant gas-filled airships ruled the world's skies. Though conceived as passenger craft, during the First World War rigid and semi-rigid airships performed long-range scouting and bombing missions. Great War at Sea: Zeppelins includes die-cut-and-mounted playing pieces, but these are special, oversized ones: 2/3-inch by 1-and-1/3-inch large pieces depicting famous airships of Germany, Great Britain, the United States, Italy, Austria-Hungary and France. These are used with the new tactical and operational rules provided; unlike the standard game rules that treat all airships the same, with the Zeppelins module, each airship class has its own range and endurance qualities. Every airship that played an important role in the First World War is present, both German Navy and German Army machines that scouted for the High Seas Fleet and attacked naval targets. The ultra-long-range "Africa Ship" L59 is present, along with the big, modern L100 class canceled by the war's end. The Royal Navy maintained a large fleet of airships, and the British get the Italian-built semi-rigid airship SR-1 along with the many rigid airships built at war's end. Italy built a large number of semi-rigid airships (with a solid keel rather than a complete frame as with a true zeppelin) and these are also included. The United States Navy gets its Shenandoah and Los Angeles, and the United States Army the big semi-rigid airship Roma. The French Dixmude, a former German zeppelin, is here as are Austria-Hungary's small contingent. New airship-centered scenarios, or modifications of current scenarios, are included for many of the Great War at Sea series games: Mediterranean, Jutland, U.S. Navy Plan Gold, U.S. Navy Plan Red and Dreadnoughts.

Preguntas y respuestas

Según el catálogo, Great War at Sea: Zeppelins admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.