Leipzig: Napoleon Encircled
Puesto en BGG
BGG #23.374
Puntuación BGG
6,2

Leipzig: Napoleon Encircled

2010

Ayuda con las reglas de Leipzig: Napoleon Encircled

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 1–2 jugadores
  • 60 min
  • 12+
  • Complejidad 3,0/5

Asistente de reglas de Leipzig: Napoleon Encircled

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Leipzig: Napoleon Encircled es un juego de mesa publicado en 2010 para 1–2 jugadores, con partidas de 60 minutos y a partir de 12 años. Fue diseñado por Chris Perello y sus mecánicas principales son Dice Rolling, Hexagon Grid y Simulation.

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Sobre el juego

En inglés

From the Decision Games' website: Napoleon was, by 1813, the victim of his own success. His Grande Armée had ransacked most of Europe, but then the Prussians, Austrians, Russians, Swedes and others converged their armies, collectively known as the Sixth Coalition, around Leipzig in an attempt to annihilate Napoleon once and for all. The coalition commanders knew they had to approach cautiously. Napoleon had previously defeated each of those nations' armies, and had demonstrated a remarkable ability to overcome unfavorable odds before. At Leipzig, however, Napoleon was heavily outnumbered, and the princes of Europe realized there might never be a better chance to vanquish him and finally end the Napoleonic Wars. Leipzig utilizes an all-new Musket & Saber Combat System, which provides a simple yet accurate portrayal of Napoleonic warfare. The combat system is intuitive, including all the details that characterized battle during the era while also simulating the unique aspectsof 19th century warfare. Units can become weakened and rout; attackers can pursue, and the fortunes of war can intervene at any time. Cavalry can rip open enemy lines and shred fleeing units, and reserves must be ready to plug holes or secure a line of retreat. In Leipzig a new Combat Results Table emphasizes playability while also simulating the lethality of musket and bayonet engagements of that time. Leaders accelerate the action, replicating the importance of their presence during battle, and supply lines require players to protect their logistical trains. Winning a battle will depend on deployment, maneuver and massing firepower, as well as the strengths and weaknesses of each particular army.

Diseñadores

Editoriales

  • Decision Games (I)

Preguntas y respuestas

Según el catálogo, Leipzig: Napoleon Encircled admite de 1 a 2 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.