Western Desert
Puesto en BGG
BGG #9069
Puntuación BGG
7,6

Western Desert

1982

Ayuda con las reglas de Western Desert

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 180–360 min
  • Complejidad 3,7/5

Para 2 jugadores

Asistente de reglas de Western Desert

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

Western Desert es un juego de mesa publicado en 1982 para 2 jugadores y con partidas de 180 a 360 minutos. Fue diseñado por Frank Chadwick y John Astell y sus mecánicas principales son Dice Rolling, Grid Movement y Hexagon Grid.

Expansiones

Juegos similares

Sobre el juego

En inglés

The campaign in Egypt and Libya 1940-43 In September 1940, Marshal Graziani's Italian 10th Army crossed the frontier from Libya into Egypt with the strategic Nile Delta and the Suez Canal as its objective. The offensive soon faltered. In December, General O'Connor led the outnumbered Allies in a counter-attack that crushed the 10th Army and threw the remnants out of Cyrenaica. So began two years of fluid, seesaw operations waged by Axis and Allies at the edge of the desert on the rim of Africa. Western Desert, Europa VI, simulates the campaigns in Egypt and Libya from December 1940 until January 1943, as well as the peripheral operations on Malta and Cyprus, and in Syria and Lebanon. Two 21" x 27" maps display the battlegrounds from Tripoli to the Levant, along with Cyprus, Crete, Malta, and part of Sicily. Over a dozen types of terrain are charted. More than 400 die cut cardboard counters represent the military units that took part in the campaign. The Italian 10th Army and 5th Army, Rommel's Afrika Korps, and the British 9th Army and 8th Army (containing troops of many na-tionalities) are deployed as individual battalions, regiments, brigades, and divisions — each with its historical strengths and capabilities. Aircraft units are groups of approximately 40-50 planes organized by type (such as fighter or dive-bomber) and model (from obsolete CR.42 biplanes to Me109's and Spitfires). The rules utilize basic Europa game mechanics as a framework, with specialized rules covering the historical situation in more detail. Western Desert is designed to be played by itself as a separate game and also to mate readily with The Europa Series games. Game Components: two 21" x 27" maps 480 die cut counters complete set of rules chart set two dices Playing Time: 6+ hours Number of Players: 2 players Complexity: Master Design: John M. Astell and Frank A. Chadwick Art Director: Paul R. Banner (from the back of the box and user's description)

Editoriales

  • Hobby Japan
  • Game Designers' Workshop (GDW Games)

Preguntas y respuestas

Según el catálogo, Western Desert admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.