
- BGG rank
- BGG #19,736
- BGG rating
- 7.1
Les Guerres du Roi Soleil 1667-1713
- 2 players
- 60–300 min
- Complexity 2.3/5
- 2019

2016
Rules assistance for 1631: Un Empire en Flammes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
1631: Un Empire en Flammes is a board game released in 2016 for 2 players. It was designed by Jaakko Björklund and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.
1631 : Un Empire en Flammes est un jeu Opérationnel sur l’une des plus légendaire Campagne de la guerre de Trente Ans. Dans le rôle des généraux ennemis, les joueurs doivent déjouer les manœuvres de leur opposant tout en tenant compte des difficultés du ravitaillement et des changements d’alliance. 1631: An Empire in Flames is an Operational level wargame for 2 player of one of the most legendary campaigns of the Thirty Years War. Assuming the role of the opposing commanders, the players must outmanoeuvre their opponent, whilst tackling additional diplomatic and supply challenges. Each turn is approximately a month with each action being 10-15 days. The movement lines on the map are on average 60 kilometres. Infantry and cavalry units represent 3,000 soldiers. Artillery units represent 12 demicannon (24 pdr) and their supply train. Garrison control markers are 500 to 1,000 men. A point to point game by Jaakko Björklund Complexity : 6,5/10 Available with French rules, but English rules can be downloaded from Vae Victis website.
1631: Un Empire en Flammes supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
1631: Un Empire en Flammes has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1631: Un Empire en Flammes belongs to these categories: Wargame and Pike and Shot. Its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1631: Un Empire en Flammes are: Jaakko Björklund. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1631: Un Empire en Flammes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.