
- BGG rank
- BGG #3,339
- BGG rating
- 7.8
Bolt Action
- 2–6 players
- 120 min
- Complexity 2.7/5
- 2012

Rules assistance for 29 Let's Go!: A Pint Sized Campaign for Chain of Command
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
29 Let's Go!: A Pint Sized Campaign for Chain of Command is an expansion for Chain of Command released in 2014 for 2–3 players. It was designed by Richard Clarke (III).
29, Let's Go! is the first Pint-Sized campaigns for Chain of Command, designed to be played using the campaign handbook At the Sharp End. Thirty-two pages long, 29, Let's Go! contains an overview of the planned, and then actual, events on Omaha beach on the 6th of June before then going on to present a mini-campaign covering the advance of the US 175th Infantry Regiment from the initial beachhead in their drive to link Omaha and Utah beaches by capturing the key bridge at Isigny. The campaign is a total of five game tables with the duration running between five and nine games. Briefings are provided for both sides, along with measurable objectives, period maps, force and support option listings and everything you need to play this campaign through to its conclusion.
29 Let's Go!: A Pint Sized Campaign for Chain of Command supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
29 Let's Go!: A Pint Sized Campaign for Chain of Command belongs to these categories: Wargame, Miniatures, and World War II. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed 29 Let's Go!: A Pint Sized Campaign for Chain of Command and want something comparable for your next game night.
The credited designers of 29 Let's Go!: A Pint Sized Campaign for Chain of Command are: Richard Clarke (III). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 29 Let's Go!: A Pint Sized Campaign for Chain of Command as an expansion for Chain of Command. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Chain of Command to use it. Check that your edition of Chain of Command is compatible, as some expansions were revised between editions.