
- BGG rank
- BGG #14,085
- BGG rating
- 6.3
111: Alarm dla Warszawy
- 2 players
- 30 min
- Complexity 1.7/5
- 2013

2015
Rules assistance for 7: The Defense of Lwów
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
7: The Defense of Lwów is a board game released in 2015 for 2 players, 15 minutes per game, and ages 8 and up. It was designed by Karol Madaj and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
7 is a simple war game for two players based on the mechanics used in the boardgames 111: Alarm dla Warszawy and 303. The game takes us back in time to the Polish-Soviet war in 1920. One of the players is the commander of the 7th Fighter Escadrille „Tadeusz Kościuszko” (combined mostly by American pilots) defending Lwow during the Battle of Lvov in the middle of August 1920. Polish player has access to three Ansaldos A-1 „Balilla” fighters trying to push back waves of Soviet cavalry. He uses special dice to attack soviet units and bombs that he can refill in three airbases. Every time the cavalry is hit the unit spreads and loses turn. Soviet player is the commander of 1st Cavalry Army, he uses ten cavalry units to reach his goal of taking Lvov and spreading the communism throughout Poland and then as the next step whole Europe. The cavalry has limited options of attacking aircraft although by using on movement he can defend during the attack and fire one shot at attacking Polish fighters, with a little bit of luck he can even destroy it. Polish Air Forces mission is to defend Lvov by delaying the attacks of cavalry till the end of 18th August when the Soviet Army decides to withdraw and continue their attack towards Warsaw. The game ends when the Soviets are out of time or they managed to capture Lvov. The name of the game “7” evokes one of the escadrilles, which pilots where mostly American airmen, lead by Merian C. Cooper—the man who later created the iconic "King Kong" movie—volunteering to serve and protect Poland during the Soviet war. This makes “7” the prequel of 111 and 303, showing the beginning of Polish Air Forces. The game includes two variants: basic game and additional rules for intermediate and advanced players, allowing tallying of points and comparing scores.
7: The Defense of Lwów supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 7: The Defense of Lwów is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 7: The Defense of Lwów for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
7: The Defense of Lwów has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
7: The Defense of Lwów belongs to these categories: Wargame, Educational, and Aviation / Flight. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 7: The Defense of Lwów are: Karol Madaj. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 7: The Defense of Lwów as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.