
- BGG rank
- BGG #2,432
- BGG rating
- 7.6
A Victory Lost: Crisis in Ukraine 1942-1943
- 2 players
- 360 min
- Complexity 2.6/5
- 2006

2009
Rules assistance for A Most Dangerous Time: Japan in Chaos, 1570-1584
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
A Most Dangerous Time: Japan in Chaos, 1570-1584 is a board game released in 2009 for 2–4 players, 240 minutes per game, and ages 12 and up. It was designed by Tetsuya Nakamura and Adam Starkweather and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.
Instead of providing a broad overview of Feudal Japan, A Most Dangerous Time focuses in on the most dire moment of all: 1570-1584. Oda Nobunaga, one of the most notorious figures in Japanese history, fights against all of Japan and the victor will be the ultimate master of all of Japan. Details: Players: 2 (3-4 player variant) Complexity: medium Playing Time: 4 -20 hours Scale: Map: point-to-point Game Turn: bi-annual Counters: Individual leaders and 1000 men per strength point This is the game that made Tetsuya Nakamura famous. As you have seen from MMP’s Fire in the Sky and from MMP's A Victory Lost, Nakamura provides a unique insight into military history. MMP is proud to present what is widely considered to be his finest effort. (from the MMP website)
A Most Dangerous Time: Japan in Chaos, 1570-1584 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Most Dangerous Time: Japan in Chaos, 1570-1584 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Most Dangerous Time: Japan in Chaos, 1570-1584 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Most Dangerous Time: Japan in Chaos, 1570-1584 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A Most Dangerous Time: Japan in Chaos, 1570-1584 belongs to these categories: Wargame, Renaissance, and Pike and Shot. Its main mechanics are Dice Rolling, Point to Point Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Most Dangerous Time: Japan in Chaos, 1570-1584 are: Tetsuya Nakamura and Adam Starkweather. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Most Dangerous Time: Japan in Chaos, 1570-1584 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.