
- BGG rank
- BGG #1,367
- BGG rating
- 7.5
Axis & Allies Anniversary Edition
- 2–6 players
- 360 min
- Complexity 3.1/5
- 2008

Rules assistance for Axis & Allies: War at Sea – Condition Zebra Booster Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Axis & Allies: War at Sea – Condition Zebra Booster Pack is an expansion for Axis & Allies: War at Sea released in 2010 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Area Movement and Dice Rolling.
Condition Zebra details: 40 authentically detailed battleships, aircraft, destroyers & other vessels from WWII. Unique ships—such as the USS West Vriginia, IJN Suzuya, and the French Aircraft Carrier Bearn—feature their distinctive markings and camouflage. Three new patrol bombers including the English Short Sunderland Flying Boat. Release Date: March 16, 2010
Axis & Allies: War at Sea – Condition Zebra Booster Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Axis & Allies: War at Sea – Condition Zebra Booster Pack is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Axis & Allies: War at Sea – Condition Zebra Booster Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Axis & Allies: War at Sea – Condition Zebra Booster Pack has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Axis & Allies: War at Sea – Condition Zebra Booster Pack belongs to these categories: Wargame, Dice, and Miniatures. Its main mechanics are Area Movement and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Axis & Allies: War at Sea – Condition Zebra Booster Pack as an expansion for Axis & Allies: War at Sea. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Axis & Allies: War at Sea to use it. Check that your edition of Axis & Allies: War at Sea is compatible, as some expansions were revised between editions.