
- BGG rank
- BGG #3,331
- BGG rating
- 7.4
Flat Top
- 2 players
- 360 min
- Complexity 4.2/5
- 1977

1979
Rules assistance for Battle: The Game of Strategy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Battle: The Game of Strategy is a board game released in 1979 for 2 players, 30–45 minutes per game, and ages 12 and up. It was designed by S. Craig Taylor and its main mechanics are Variable Set-up, Grid Movement, and Secret Unit Deployment.
A very introductory level wargame, kind of a "Stratego meets Tactics II." The object is to eliminate the opponent's HQ unit. Different eras are represented by changing the values and abilities of each unit. The counters are labeled with standard NATO insignia. Depending on which era is being played, there will be different numbers and types of the counters and their individual capabilities are geared towards that era. Terrain is added through overlay counters that are placed on the mapsheet. Each half of the board is a mirror image of the other, set up with the same number and configuration of terrain overlays.
Battle: The Game of Strategy supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Battle: The Game of Strategy is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battle: The Game of Strategy for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battle: The Game of Strategy has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battle: The Game of Strategy belongs to these categories: Wargame, Napoleonic, and Medieval. Its main mechanics are Variable Set-up, Grid Movement, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battle: The Game of Strategy are: S. Craig Taylor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battle: The Game of Strategy as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.