
- BGG rank
- BGG #18,100
- BGG rating
- 6.4
Long Range Desert Group: Special Operations Against Rommel 1941-1942
- 1 player
- 60–120 min
- Complexity 2.1/5
- 2015

2020
Rules assistance for Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 is a board game released in 2020 for 1–2 players. It was designed by Joseph Miranda and its main mechanics are Dice Rolling, Point to Point Movement, and Solo / Solitaire Game.
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 is a solitaire, strategic level wargame of the initial Imperial Japanese campaigns in the Pacific War, 1941 to 1942. The player commands the Japanese forces, with the Allies are controlled by the game system. The player's objective is to accomplish campaign objectives ahead of the original schedule, thereby forestalling the inevitable US-led Allied offensive. A critical factor in the game is victory fever. The more the Japanese are winning, the greater the chance they will have to attain additional objectives to win the game. Another factor is the game ends before the Allied counteroffensive in the Solomons, so there are no Allied amphibious operations. Most ground units in the game represent divisions, brigades and regiments. Aircraft units represent one to three air groups or regiments (three to nine squadrons). Distances between each space on the map vary depending on location and strategic importance, with the distance varying from 1,000 to a few hundred kilometers. Each turn represents one month of operations. —description from the publisher Published in "World At War" magazine, issue #75
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Point to Point Movement, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 are: Joseph Miranda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.