
- BGG rank
- BGG #3,339
- BGG rating
- 7.8
Bolt Action
- 2–6 players
- 120 min
- Complexity 2.7/5
- 2012

Expansion for Command Decision: Test of Battle
2011
Rules assistance for Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine is an expansion for Command Decision: Test of Battle released in 2011 for 2–8 players, 180 minutes per game, and ages 12 and up. It was designed by Jake Strangeway and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
From Normandy to Lorraine On June 6th, 1944, the Allied invasion of France began, an undertaking that involved 12,000 planes, 7,000 ships, and over 160,000 men on the first day alone. After a brief, but bloody struggle, the beachheads were secured, and the land campaign could begin. The Allied troops would face bitter fighting in the hedgerows of Normandy for the next month before Operation Cobra, the operation to break out from the Normandy beachhead, began. The battle for Normandy would go on for more than two months, with Allied troops pushing south and east into France. It would see counterattacks by the Germans at Mortain, and the closing of the Falaise pocket. It would include the liberation of Paris, and the German retreat across the Seine. At the end of August, the Commonwealth troops in the north would plan to move through the Low Countries, while the Americans attempted to push to the Rhine through Lorraine. The end of the war was growing nearer. This book presents ten exciting and balanced historical battles for Command Decision covering the fighting in the American sector from June to September 1944. These scenarios come complete with historical summaries, detailed maps, and carefully-researched orders of battle. Also included is an overview history of the campaign, as well as complete data charts for the scenarios.
Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine are: Jake Strangeway. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Command Decision: Test of Battle – From Normandy to Lorraine: The American Drive to the Rhine as an expansion for Command Decision: Test of Battle. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Command Decision: Test of Battle to use it. Check that your edition of Command Decision: Test of Battle is compatible, as some expansions were revised between editions.