Command Decision: Test of Battle – In the Clutches of Eagles
BGG rating
8.5

Expansion for Command Decision: Test of Battle

Command Decision: Test of Battle – In the Clutches of Eagles

2010

Rules assistance for Command Decision: Test of Battle – In the Clutches of Eagles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 180 min
  • 12+

Rules assistant for Command Decision: Test of Battle – In the Clutches of Eagles

What would you like to know?

Answers come from the official rulebook, with the page to check.

Command Decision: Test of Battle – In the Clutches of Eagles is an expansion for Command Decision: Test of Battle released in 2010 for 2–8 players, 180 minutes per game, and ages 12 and up. It was designed by Jake Strangeway and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

In the Clutches of Eagles In 1940 Germany stunned the world with its far reaching strikes behind enemy lines. The tools of this new style of warfare: the men of the 7th Flieger Division. The Fallschirmjäger would participate on every major front of the war, from hot African deserts to the snowy wastes of Russia. The Fallschirmjäger, like their Allied counterparts, would be known for their excellent training, courage, and morale. This book follows the Fallschirmjäger as they grow from a small, battalion size force in the pre-war years, expanding in size to a single division, and then eventually expanding into their full strength in 1944.

Questions and answers

Command Decision: Test of Battle – In the Clutches of Eagles supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.