Command Decision: Test of Battle – Operation Market Garden
BGG rating
10.0

Expansion for Command Decision: Test of Battle

Command Decision: Test of Battle – Operation Market Garden

2009

Rules assistance for Command Decision: Test of Battle – Operation Market Garden

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 180 min
  • 12+

Rules assistant for Command Decision: Test of Battle – Operation Market Garden

What would you like to know?

Answers come from the official rulebook, with the page to check.

Command Decision: Test of Battle – Operation Market Garden is an expansion for Command Decision: Test of Battle released in 2009 for 2–8 players, 180 minutes per game, and ages 12 and up. Its main mechanics are Simulation and Scenario / Mission / Campaign Game.

About the game

An overview history of the Market Garden campaign, from inception to completion, following each airborne division: the 101st around Eindhoven, the 82nd around Nijmegen, and the British 1st Airborne around Arnhem. 10 historical battles presented as game battles -covering the entire operation, from the initial breakout by XXX Corps (September 17th, 1944) to the bitter end, after the British toehold at Arnhem Bridge had been eliminated, and the operation had been stalled on the Island. After the Normandy landings, over 25 major airborne operations were planned by the Allied high command and cancelled for one reason or another. Finally, on September 10th, 1944, Field Marshall Montgomery met with Dwight Eisenhower at Melsbroek airfield outside of Brussels. At this meeting, Montgomery won approval for an ambitious plan to allow the Allies to drive from Belgium through Holland and then cross the Rhine River into Germany - an operation that called for three airborne divisions to be landed in stages over three days miles behind enemy lines - code name: Market Garden.

Questions and answers

Command Decision: Test of Battle – Operation Market Garden supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.