Ember: From the Ashes
BGG rating
6.3

Expansion for Ember: The Magical Card Game

Ember: From the Ashes

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Rules assistance for Ember: From the Ashes

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 10–30 min
  • 6+

Rules assistant for Ember: From the Ashes

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ember: From the Ashes is an expansion for Ember: The Magical Card Game released in 2016 for 2–5 players, 10–30 minutes per game, and ages 6 and up. It was designed by Stuart Garside and its main mechanics are Variable Player Powers, Take That, and Memory.

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About the game

Description from the publisher: From the Ashes is an expansion to the popular card game: Ember. Containing 55 all new and gorgeous cards, From the Ashes expands the gameplay by giving you many more options, including: 26 - Creature cards designed to enhance gameplay and supercharge your strategies. 12 - Legendary God cards: ultra powerful creatures with epic powers; combine all three aspects and gain their legendary ability. 7 - Wizard cards: the magical professors of Alastor's Academy, each with a powerful speciality; use it and the wizard is depleted for the rest of the game. 5 - Artifact cards: powerful equipment with multiple abilities. There are countless new strategies and even more beautiful cards to look at with From the Ashes.

Editions

  • Ember: From the AshesenDistrict 312016

Questions and answers

Ember: From the Ashes supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.