
- BGG rank
- BGG #3,968
- BGG rating
- 7.3
De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles
- 2–6 players
- 60–300 min
- Complexity 2.8/5
- 1990

Expansion for Field of Glory: Ancient and Medieval Wargaming Rules
2009
Rules assistance for Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion is an expansion for Field of Glory: Ancient and Medieval Wargaming Rules released in 2009 for 2–10 players, 180 minutes per game, and ages 12 and up. It was designed by Richard Bodley Scott, Nik Gaukroger, James Hamilton, Paul Robinson, Thom Richardson, and Rudy Scott Nelson and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.
From the web "If you know the enemy and know yourself, your victory will not stand in doubt; if you know Heaven and know Earth, you may make your victory complete" (Sun Tzu, The Art of War). Empires of the Dragon, the new companion book for Field of Glory, reveals the secrets of the armies of Asia, from the samurai of Japan and the forces of the Qin to the elephant hordes of India and Thailand. With historical overviews, maps and artwork, and details for hundreds of new troop types, generals now have everything they need to know to command or crush the empires of the Far East. Empires of the Dragon: The Far East at War ARMY LISTS Introduction Erlitou-Shang Chinese Early Zhou Chinese Yayoi Japanese Early Horse Nomad Ko Choson Korean Warring States to Western Han Chinese Qiang and Di Three Kingdoms Korean Eastern Han Chinese Three Kingdoms, Western Jin and Southern Dynasties Chinese Kofun–Nara Japanese Northern Dynasties Chinese Later Hindu North Indian Later Hindu South Indian Central Asian City States Western Wei to Early Tang Chinese Later Horse Nomad Tibetan Parhae Korean Late Tang to Five Dynasties Chinese Khmer or Champa Nanzhao Koryo Korean Early Heian Japanese Pagan Burmese Liao Song Chinese Xi Xia Ghurid Afghan Jin Late Heian to Muromachi Japanese Mongol Conquest Muslim Indian Sultanates Medieval Indonesian or Malay Yuan Chinese Medieval Burmese Ming Chinese Yi Korean
Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion belongs to these categories: Wargame, Miniatures, and Medieval. Its main mechanics are Dice Rolling, Point to Point Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion are: Richard Bodley Scott, Nik Gaukroger, James Hamilton, Paul Robinson, Thom Richardson, and Rudy Scott Nelson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Empires of the Dragon: The Far East at War – Field of Glory Gaming Companion as an expansion for Field of Glory: Ancient and Medieval Wargaming Rules. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Field of Glory: Ancient and Medieval Wargaming Rules to use it. Check that your edition of Field of Glory: Ancient and Medieval Wargaming Rules is compatible, as some expansions were revised between editions.