
- BGG rank
- BGG #1,964
- BGG rating
- 6.8
I'm the Boss!
- 3–6 players
- 60 min
- Complexity 2.0/5
- 1994

2011
Rules assistance for Extra!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Extra! is a board game released in 2011 for 1–6 players, 10 minutes per game, and ages 8 and up. It was designed by Sid Sackson and its main mechanics are Set Collection and Dice Rolling.
Schmidt Spiele is releasing a series of tiny dice games, with each game being packaged in a plastic container that doubles as a miniature dice tower. Sid Sackson's Extra!, some changes from the game first seen in Sackson's book A Gamut of Games under the title Solitaire Dice, is one of the "new" titles in this series. In Extra! all players play at the same time off the same roll of five dice. Each player divides the dice into two pairs and a lone fifth die. The value of this fifth die is placed in a reject tally chart and one box underneath this number checked. For each pair of dice, the player marks a box next to the sum of these dice (2-12) on a scoresheet. Each player can have at most three values on his reject chart; when a player checks off the final box in a column on this chart, he is out of the game. Once all players are out, they tally their points, losing 200 points for each sum row that they start without meeting a certain threshold. For rows marked past the threshold, the player scores positive points, with less common sums being worth more points. The player with the highest score wins.
Extra! supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Extra! is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Extra! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Extra! has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Extra! belongs to these categories: Dice. Its main mechanics are Set Collection and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Extra! are: Sid Sackson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Extra! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.