
- BGG rating
- 8.9
Fallen: Cataclysm Adventure Pack
- 2 players
- 90–120 min
- 2014

2014
Rules assistance for Fallen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fallen is a board game released in 2014 for 2 players, 90 minutes per game, and ages 14 and up. It was designed by Stephen C. Smith and Tom W. Green, III and its main mechanics are Hand Management, Dice Rolling, and Storytelling.
Fallen is a two-player card and dice game with fast and challenging game play, gorgeous art, and plenty of re-playability all wrapped up in an ever-changing story. One player chooses a Hero to delve deep within a dungeon, seeking the ultimate evil that waits below. Play as Seroth the Pit Fighter and fight to win at any cost, Merace the Sorceress and cast devastating spells, or Ranek the Thief striking from the shadows. Every Hero comes with a unique character card depicting the hero and the special abilities and proficiencies of that particular character. Each hero also comes with nine unique skills to choose from which are divided into three skill trees catering to a particular proficiency. Ten signature Power cards also come with each hero, giving them special abilities that are themed to their style of play. The second player takes on the role of the Dungeon Lord, summoning vile creatures and ancient spells to defeat the Hero. Play as the Archivist of Souls weaving dark spells that plague the hero, the Forge Master, part wizard and part machine, filling the dungeon corridors with horribly augmented monstrosities, or as Krogarn the Ogre king sending your primal horde and spirit magic to hunt down the adventurer. Similar to the Hero, the Dungeon Lord has a character card that depicts the chosen form as well as showing the special abilities used by that character. In addition, ten signature Power cards come with each Dungeon Lord that are specific to style of villainy. Unique Story cards bring the dungeons of Fallen to life. These cards deliver an immersive dungeon experience for players new to gaming, yet have deeper mechanics to keep even die-hard players on their toes. After adventuring through the dungeon, the Hero and Dungeon Lord clash in an epic battle between good and evil. The challenges are fast and furious as cards are played and custom dice are rolled. This is the game of Fallen. Featuring - Play as one of three legendary Heroes OR play as one of three sinister Dungeon Lords - Custom dice - Story cards that drive the action - Customizable Heroes - A full dungeon experience in 90 minutes
Fallen supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fallen is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fallen for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fallen has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fallen belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Hand Management, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fallen are: Stephen C. Smith and Tom W. Green, III. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fallen as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.