Flames of War: Burning Empires – The Battle for the Mediterranean
BGG rating
7.7

Expansion for Flames of War: The World War II Miniatures Game

Flames of War: Burning Empires – The Battle for the Mediterranean

2011

Rules assistance for Flames of War: Burning Empires – The Battle for the Mediterranean

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+

Rules assistant for Flames of War: Burning Empires – The Battle for the Mediterranean

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flames of War: Burning Empires – The Battle for the Mediterranean is an expansion for Flames of War: The World War II Miniatures Game released in 2011 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Mike Haught and its main mechanics are Variable Player Powers, Dice Rolling, and Simulation.

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About the game

Flames of War: Burning Empires is a hardcover supplement for the Flames of War World War II miniatures game system. It is about the Early War battles in North Africa in 1940 and 1941. It contains armylists, scenarios, painting guides and background information about the battles that took place. Included are the army lists that did not make it into Hellfire and Back, for example the Fucilieri, Greeks, and French. In addition, rules and scenarios are included to fight out small raiding force actions, for example the British Long Range Desert Group and the Italian Sahariana

Questions and answers

Flames of War: Burning Empires – The Battle for the Mediterranean supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.