Flames of War: Dogs & Devils
BGG rating
7.5

Expansion for Flames of War: The World War II Miniatures Game

Flames of War: Dogs & Devils

2010

Rules assistance for Flames of War: Dogs & Devils

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+

Rules assistant for Flames of War: Dogs & Devils

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flames of War: Dogs & Devils is an expansion for Flames of War: The World War II Miniatures Game released in 2010 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Ken Camel and its main mechanics are Variable Player Powers, Dice Rolling, and Simulation.

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About the game

Inside this supplement for Flames of War you will find the history of the Allied liberation of Italy from Messina to Rome. Options to field a rifle company from the 3rd US Infantry Division, the Canadian and American First Special Service Force (the Devil's Brigade). Options to field three different companies of the Hermann Goring Fallschirmpanzerdivision. Options to field companies from the 362nd and 715th Infantry Divisions resurrected from the ashes of Stalingrad and re-equipped with the newest and best Germany has to offer. Painting guides and color plates are provided for the forces covered by the rules. There is also a scenario covering the key battle of Cisterna.

Questions and answers

Flames of War: Dogs & Devils supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.