Flux
BGG rank
BGG #29,109
BGG rating
5.5

Flux

1986

Rules assistance for Flux

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 1.4/5

Rules assistant for Flux

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flux is a board game released in 1986 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Julian Musgrave and its main mechanics are Hexagon Grid.

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About the game

Players are wizards competing against one another for the title of Master of Wizards. Spells can be cast to summon creatures to fight or to create new terrain features. Creatures can also destroy opposing terrain markers. As a wizard's terrain encircles more and more flux globes, his ability to cast spells increases. After 10 turns, the wizards with the most Flux in his domain is declared the winner. Flux is a very simple game, maybe 3 pages of rules. Creatures have a combat strength and movement value. To fight just roll a die and add your combat strength. High total wins. Spell casting is equally simple, just based on the range of the spell instead. Flux is a nice, no-brainer way to end an evening.

Mechanics

Publishers

  • Laurin Verlag
  • Oriflam
  • Wotan Games
  • Lancelot Games

Questions and answers

Flux supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.