
- BGG rank
- BGG #6,747
- BGG rating
- 7.7
Tarawa 1943
- 1 player
- 30–60 min
- Complexity 2.1/5
- 2021

Rules assistance for Hold the Line: French and Indian War Expansion Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hold the Line: French and Indian War Expansion Set is an expansion for Hold the Line released in 2008 for 1–2 players, 60 minutes per game, and ages 10 and up. It was designed by Grant Wylie, Mike Wylie, and Matt Burchfield and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
From the website: As a prelude to the American Revolutionary War, the French and Indian War shaped many of the future leaders and laid the seeds for that conflict. The French and Indian War expansion for the Hold the Line contains the following: 8 page color rule/scenario book French army counters Indian Warrior counters British Roger's Rangers type counters New hex tiles for Indian villages, open water, boats, forts and additional forest terrain tiles The expansion has the followings 5 French and Indian War scenarios: Battle on Snowshoes March 13, 1758: Rogers Rangers are ambushed by combined French and Indian forces. Greatly outnumbered, the Rangers must survive until night to make their escape. Louisbourg June 8 1758: Against waiting French forces, British General Wolfe leads an amphibious landing of British light infantry and rangers to establish a beach head on Isle Royale. Montmorecy Falls July 31, 1759: Combined British land and amphibious attack against the entrenched French army around Montmorency Falls in an effort to break the stalemate during the Quebec campaign. Ste-Foy April 28, 1760: The French army attempt to recapture Quebec from the weakened British army in one of the hardest fought conventional battles of the French and Indian War. Bloody Bridge July 31, 1763: British relief forces attack Pontiac's Indian village along the Detroit river in an attempt to lift the siege of Fort Detroit during Pontiac's war. Expands Hold The Line
Hold the Line: French and Indian War Expansion Set supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hold the Line: French and Indian War Expansion Set is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hold the Line: French and Indian War Expansion Set for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hold the Line: French and Indian War Expansion Set has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hold the Line: French and Indian War Expansion Set belongs to these categories: Wargame, Expansion for Base-game, and Age of Reason. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hold the Line: French and Indian War Expansion Set are: Grant Wylie, Mike Wylie, and Matt Burchfield. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hold the Line: French and Indian War Expansion Set as an expansion for Hold the Line. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hold the Line to use it. Check that your edition of Hold the Line is compatible, as some expansions were revised between editions.