Marne 1918: Friedensturm
BGG rank
BGG #8,885
BGG rating
8.0

Marne 1918: Friedensturm

2006

Rules assistance for Marne 1918: Friedensturm

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 210–1200 min
  • 14+
  • Complexity 3.2/5

For 2 players

Rules assistant for Marne 1918: Friedensturm

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Answers come from the official rulebook, with the page to check.

Marne 1918: Friedensturm is a board game released in 2006 for 2 players, 210–1200 minutes per game, and ages 14 and up. It was designed by Nicolas Rident and Thomas Pouchin and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

Marne 1918 - Friedensturm recreates the last large German offensive from May to August 1918, the turning point when the resumption of mobile warfare put an end to nearly four years of war of trench stalemate. The game covers two months of fighting on the Marne, from the German offensive on May 27th through to the allied counter-offensive at the end of July. Scale for map is 3km/hex while units are divisions and regiments (for elite units). 3 scenario depict each German offensive and a campaign scenario covers the whole battle Game components : 2 sheets of die-cut counters, 1 map (84*60cm), a basic rules booklet (24 pages), an advanced rulebook, with the game designer's notes and historical commentary (32 pages), two basic rules player aid cards, one victory point track,2 tracks for units management, 2 sheets for random events, 4 dice and a box.

Questions and answers

Marne 1918: Friedensturm supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.