Shenandoah: Jackson's Valley Campaign
BGG rank
BGG #13,776
BGG rating
7.0

Shenandoah: Jackson's Valley Campaign

2011

Rules assistance for Shenandoah: Jackson's Valley Campaign

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–180 min
  • 12+
  • Complexity 2.5/5

For 2 players

Rules assistant for Shenandoah: Jackson's Valley Campaign

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shenandoah: Jackson's Valley Campaign is a board game released in 2011 for 2 players, 120–180 minutes per game, and ages 12 and up. It was designed by Tom Dalgliesh and Gary Selkirk and its main mechanics are Dice Rolling and Secret Unit Deployment.

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About the game

From Columbia website: Shenandoah covers the remarkable Valley Campaign of May/June 1862. Led by Thomas 'Stonewall' Jackson, a smaller Confederate army with audacious marching and fighting, paralyzed and defeated three enveloping Union armies. Military students worldwide study Jackson's strategy and tactics to this day. The CSA player has the advantage of central position, but must use it aggressively to prevent the Union armies from combining against him. The USA player has a clear advantage in numbers, but must cope with a command system that penalizes the wide separation of his three forces.

Questions and answers

Shenandoah: Jackson's Valley Campaign supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.