
- BGG rank
- BGG #3,673
- BGG rating
- 7.4
Panzergruppe Guderian
- 2 players
- 180–300 min
- Complexity 2.8/5
- 1976

1978
Rules assistance for Operation Typhoon: The German Assault on Moscow, 1941
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Operation Typhoon: The German Assault on Moscow, 1941 is a board game released in 1978 for 2 players, 1,500 minutes per game, and ages 12 and up. It was designed by Joe Angiolillo and Joseph M. Balkoski and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
Operation Typhoon simulates German attempt to capture Moscow 1941. It uses a variation of the Panzergruppe Guderian system that eventually became the Victory in the West system (including Patton's Third Army, Operation Grenade, and Sicily). This is a big game but is a very playable monster game and a terrific multi player game. It was the first game to use the concept of variable unit strength. Units are rated for size and morale but actual strengths (fog of war) are determined by drawing a chit randomly at the point where your unit first enters combat. Most Soviet units are winterized (white on red) but none German units are. In Snow, non-winterized units have movement and combat halved. 2.7 miles/hex (4.0 km/hex). 1 day/turn. Units are regiments (for the Germans) and divisions (for the Russians). 4 scenarios: three scenarios on each map (SPI)/map zone (Decision Games) - north/center/south, one campaign on all scenarios. All are 16 turns long (15 November to 30 November). SPI edition: Three 22" x 34" maps 4 countersheets Two different Track/Chart sheets Two dice Game box assembly Decision Games edition: • Four 22×34 inch maps • Four 12.25×22 inch maps • 880 5/8-inch die-cut counters (5 sheets) • Rules booklet • 2 player display sheets • Weather PAC (2 copies) • 2 six-sided dice • Storage bags • Game box (based on information from SPI advertizing material uploaded onto BGG images, SPI and Decision Games rulebook)
Operation Typhoon: The German Assault on Moscow, 1941 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Operation Typhoon: The German Assault on Moscow, 1941 is 1,500 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Operation Typhoon: The German Assault on Moscow, 1941 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Operation Typhoon: The German Assault on Moscow, 1941 has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Operation Typhoon: The German Assault on Moscow, 1941 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Operation Typhoon: The German Assault on Moscow, 1941 are: Joe Angiolillo and Joseph M. Balkoski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Operation Typhoon: The German Assault on Moscow, 1941 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.