
- BGG rank
- BGG #10,148
- BGG rating
- 6.6
Patton's 3rd Army: The Lorraine Campaign
- 2 players
- 240–1800 min
- Complexity 2.7/5
- 1980

2011
Rules assistance for Panzer Saint-Lo 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Panzer Saint-Lo 1944 is a board game released in 2011 for 2–4 players, 120 minutes per game, and ages 13 and up. It was designed by Sebastian Caro and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Panzer Saint-Lo 1944 invites you to command the axis and allies armies, in the mission to conquest the enemy’s command posts and obtain the victory. As an allied general, you must recover the city of Saint-Lo and the surrounded area. But if you play as an axis general, your mission will be to resist and to defeat the allies, maintaining the control in the region. Command the infantry, tank, artillery and aerial units that take part in the battle! Ask for reinforcements, avoid any danger with your supply units and take the necessary supplies that allow you to move and attack with you units. Only with tactic and strategy you shall get the victory! Panzer Saint-Lo 1944 is a new, hex-and-counter board game, that simulates the battle of Saint-Lo, between german and American armies in July. 1944, during World War II. Each player had the control of half the board game, and have eight command post on towns, cities and strategic positions on it. The mission of each player is to move forward into enemy territory and destroy the enemy command post. The game contains 210 counters, most of it whit a fine representation of guns and vehicles that took part in the real battle. Player have to command infantry, tanks, artillery, planes and supply units, in order to move into enemy terrain and to destroy enemy command post. The game involves use of resources as well, so movement and attack of units uses supplies counters, and players have to obtain supply every turn, through supply units. Combat between units is defined with dices in a simple but smart way. Artillery units provide extra support to attacking units, obtaining powerful attack even with cheap vehicles. The game also includes two card decks, one for each army. Cards provide extra power units and extra resources; it also makes shortage of ammo and fuel to the enemy. As in the real battle, there is no invincible unit. Even if you play your Tiger I tanks or your B17 Flying Fortress bombers, you will need to beware of enemy infantry, light tanks or other enemy units. There are many ways to obtain victory, and to defeat the enemy, and only a good strategy is needed to gain the battle.
Panzer Saint-Lo 1944 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Panzer Saint-Lo 1944 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Panzer Saint-Lo 1944 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Panzer Saint-Lo 1944 has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Panzer Saint-Lo 1944 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Saint-Lo 1944 are: Sebastian Caro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Saint-Lo 1944 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.