Rapid Fire!: Campaign Guide – Operation Market Garden September 1944
BGG rating
7.5

Rapid Fire!: Campaign Guide – Operation Market Garden September 1944

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Rules assistance for Rapid Fire!: Campaign Guide – Operation Market Garden September 1944

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 240 min
  • 14+

Rules assistant for Rapid Fire!: Campaign Guide – Operation Market Garden September 1944

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 is a board game expansion released in 1999 for 2–10 players, 240 minutes per game, and ages 14 and up. It was designed by Colin Rumford and its main mechanics are Dice Rolling and Simulation.

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About the game

Covers the allied attempt to take the Rhine bridges at Arnhem and the attempt top relive them. Gives full game maps of the terrain over which the campaign was fought as well as army list of all the units involved. Also provides a full list of the equipment used stated for Rapid Fire 1st edition. It can be fought as a campaign pr as individual scenarios and included a large Arnhem scenario that covers only the fighting if 1st Airborne division. It also included a number of rules modifications.

Questions and answers

Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.