
- BGG rank
- BGG #17,983
- BGG rating
- 7.3
Rapid Fire! (Second Edition): Fast Play World War Two Wargames Rules
- 2–10 players
- 240 min
- Complexity 2.0/5
- 2005

Rules assistance for Rapid Fire!: Campaign Guide – Operation Market Garden September 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 is a board game expansion released in 1999 for 2–10 players, 240 minutes per game, and ages 14 and up. It was designed by Colin Rumford and its main mechanics are Dice Rolling and Simulation.
Covers the allied attempt to take the Rhine bridges at Arnhem and the attempt top relive them. Gives full game maps of the terrain over which the campaign was fought as well as army list of all the units involved. Also provides a full list of the equipment used stated for Rapid Fire 1st edition. It can be fought as a campaign pr as individual scenarios and included a large Arnhem scenario that covers only the fighting if 1st Airborne division. It also included a number of rules modifications.
Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 are: Colin Rumford. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rapid Fire!: Campaign Guide – Operation Market Garden September 1944 as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.