Skirmish Elite: Crete – Stalemate in the East
BGG rating
7.0

Skirmish Elite: Crete – Stalemate in the East

2005

Rules assistance for Skirmish Elite: Crete – Stalemate in the East

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 12+

Rules assistant for Skirmish Elite: Crete – Stalemate in the East

What would you like to know?

Answers come from the official rulebook, with the page to check.

Skirmish Elite: Crete – Stalemate in the East is a board game expansion released in 2005 for 2–4 players and ages 12 and up. It was designed by Tom Garnett and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

Skirmish Elite: Crete - Stalemate in the East is a complete book for recreating skirmish-level battles and campaigns centered on the Central and Eastern Assault Group battles and campaigns in the German parachute assault on Crete in 1941. The book includes eight scenarios that can be played alone or together in one of two campaigns. This book is compatible with the previous Skirmish Elite book, Struggle for Maleme – The Invasion of Crete, Vol. 1. Maximum Replayability: the Skirmish Elite system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays. Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to almost any skirmish rule system. Historical Research: this book includes several introduction sections that contain background information and history on the campaign in the Eastern and Central areas of Crete. This book also features a bibliography of sources. Includes: 8 Scenarios, 2 Campaigns. —description from the publisher

Questions and answers

Skirmish Elite: Crete – Stalemate in the East supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.