
- BGG rank
- BGG #17,474
- BGG rating
- 6.5
Antietam: The Bloodiest Day, 17 September 1862
- 2 players
- 240 min
- Complexity 2.1/5
- 1975

1977
Rules assistance for StarSoldier: Tactical Warfare in the 25th Century
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
StarSoldier: Tactical Warfare in the 25th Century is a board game released in 1977 for 2–3 players, 120 minutes per game, and ages 12 and up. It was designed by Tom Walczyk and its main mechanics are Variable Player Powers, Dice Rolling, and Simultaneous Action Selection.
A tactical level simulation of combat between a small number of StarSoldiers, powerful future warriors - shades of Starship Troopers. Firmly rooted in SPI wargaming - along with the usual complexity and breadth of rules. One notable about the game is that it has simultaneous plotted movement - manageable since each player only controls 3 - 12 warriors. There are many scenarios and a campaign as well. Designer's Note: As people who are familiar with the Dunnigan treatment of 20th Century tactical combat in Sniper! and Patrol will note, the broad outlines of StarSoldier have much in common with those two earlier SPI games. Part of the StarForce Trilogy box set, along with StarForce and Outreach.
StarSoldier: Tactical Warfare in the 25th Century supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for StarSoldier: Tactical Warfare in the 25th Century is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists StarSoldier: Tactical Warfare in the 25th Century for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
StarSoldier: Tactical Warfare in the 25th Century has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
StarSoldier: Tactical Warfare in the 25th Century belongs to these categories: Wargame and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of StarSoldier: Tactical Warfare in the 25th Century are: Tom Walczyk. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists StarSoldier: Tactical Warfare in the 25th Century as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.